Introduction - If you have any usage issues, please Google them yourself
all the basic language used FLASH ACTIONSCRIPT prepared by the super-powered game, FLASH MX8 need support
Packet : 109201256supermario-1120457082.rar filelist
supermario\com\audiopackage\GBuffer.as
supermario\com\audiopackage\GDelay.as
supermario\com\audiopackage\GDelimiter.as
supermario\com\audiopackage\GFlanger.as
supermario\com\audiopackage\GMidiXML.as
supermario\com\audiopackage\GSequencer.as
supermario\com\audiopackage\GSound.as
supermario\com\audiopackage\GSoundGroup.as
supermario\com\audiopackage\GSync.as
supermario\com\audiopackage\GTargetClipSupplier.as
supermario\com\audiopackage
supermario\com\gamepackage\comp\GamePack.as
supermario\com\gamepackage\comp
supermario\com\gamepackage\events\Batch.as
supermario\com\gamepackage\events\Call.as
supermario\com\gamepackage\events\EventDeflector.as
supermario\com\gamepackage\events\EventDeflectorable.as
supermario\com\gamepackage\events\Executable.as
supermario\com\gamepackage\events\Impuls.as
supermario\com\gamepackage\events\Interval.as
supermario\com\gamepackage\events\Setter.as
supermario\com\gamepackage\events\Thread.as
supermario\com\gamepackage\events\Timeout.as
supermario\com\gamepackage\events
supermario\com\gamepackage\tilemap\layer\ARMLayer.as
supermario\com\gamepackage\tilemap\layer\Capture.as
supermario\com\gamepackage\tilemap\layer\ChildSprite.as
supermario\com\gamepackage\tilemap\layer\GASLayer.as
supermario\com\gamepackage\tilemap\layer\ImageLayer.as
supermario\com\gamepackage\tilemap\layer\Multilayer.as
supermario\com\gamepackage\tilemap\layer\PatternLayer.as
supermario\com\gamepackage\tilemap\layer\Sprite.as
supermario\com\gamepackage\tilemap\layer
supermario\com\gamepackage\tilemap\Layer.as
supermario\com\gamepackage\tilemap\Moveable.as
supermario\com\gamepackage\tilemap\pathfinder\Agent.as
supermario\com\gamepackage\tilemap\pathfinder\Headquarter.as
supermario\com\gamepackage\tilemap\pathfinder
supermario\com\gamepackage\tilemap\Pathfinder.as
supermario\com\gamepackage\tilemap\TileLayer.as
supermario\com\gamepackage\tilemap
supermario\com\gamepackage\util\AsFunction.as
supermario\com\gamepackage\util\AsPropFlags.as
supermario\com\gamepackage\util\FPS.as
supermario\com\gamepackage\util\Loadable.as
supermario\com\gamepackage\util\LoadClip.as
supermario\com\gamepackage\util\LoadQueue.as
supermario\com\gamepackage\util
supermario\com\gamepackage
supermario\com
supermario\donuts\background.fla
supermario\donuts\background.swf
supermario\donuts\front.fla
supermario\donuts\front.swf
supermario\donuts
supermario\lib\Mario.as
supermario\lib\Preloader.as
supermario\lib
supermario\main.as
supermario\Mario.as
supermario\Preloader.as
supermario\samples\common.fla
supermario\samples\common.swf
supermario\samples
supermario\supermario.fla
supermario\supermario.swf
supermario\tilemap_bg.as
supermario\tilemap_front.as
supermario\worldByteArray.as
supermario