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quake3_edit_05_08_25

  • Category : Shot Game
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  • Update : 2012-11-26
  • Size : 4.97mb
  • Downloaded :0次
  • Author :swreal
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
This is the famous Quake 3 Arena source code (programming model for the game), I believe we all heard of or played Quake, presented its source code for everyone to enjoy, CS core seems that the engine used in . If you can not find a specific reason, it downloaded and try so many cows out of the game is engaged in loud noise, Hehe.
Packet file list
(Preview for download)
quake3_edit_05_08_25\code\botlib\aasfile.h
....................\....\......\be_aas_bsp.h
....................\....\......\be_aas_bspq3.c
....................\....\......\be_aas_cluster.c
....................\....\......\be_aas_cluster.h
....................\....\......\be_aas_debug.c
....................\....\......\be_aas_debug.h
....................\....\......\be_aas_def.h
....................\....\......\be_aas_entity.c
....................\....\......\be_aas_entity.h
....................\....\......\be_aas_file.c
....................\....\......\be_aas_file.h
....................\....\......\be_aas_funcs.h
....................\....\......\be_aas_main.c
....................\....\......\be_aas_main.h
....................\....\......\be_aas_move.c
....................\....\......\be_aas_move.h
....................\....\......\be_aas_optimize.c
....................\....\......\be_aas_optimize.h
....................\....\......\be_aas_reach.c
....................\....\......\be_aas_reach.h
....................\....\......\be_aas_route.c
....................\....\......\be_aas_route.h
....................\....\......\be_aas_routealt.c
....................\....\......\be_aas_routealt.h
....................\....\......\be_aas_sample.c
....................\....\......\be_aas_sample.h
....................\....\......\be_ai_char.c
....................\....\......\be_ai_chat.c
....................\....\......\be_ai_gen.c
....................\....\......\be_ai_goal.c
....................\....\......\be_ai_move.c
....................\....\......\be_ai_weap.c
....................\....\......\be_ai_weight.c
....................\....\......\be_ai_weight.h
....................\....\......\be_ea.c
....................\....\......\be_interface.c
....................\....\......\be_interface.h
....................\....\......\botlib.vcproj
....................\....\......\lcc.mak
....................\....\......\linux-i386.mak
....................\....\......\l_crc.c
....................\....\......\l_crc.h
....................\....\......\l_libvar.c
....................\....\......\l_libvar.h
....................\....\......\l_log.c
....................\....\......\l_log.h
....................\....\......\l_memory.c
....................\....\......\l_memory.h
....................\....\......\l_precomp.c
....................\....\......\l_precomp.h
....................\....\......\l_script.c
....................\....\......\l_script.h
....................\....\......\l_struct.c
....................\....\......\l_struct.h
....................\....\......\l_utils.h
....................\....\.spc\aasfile.h
....................\....\....\aas_areamerging.c
....................\....\....\aas_areamerging.h
....................\....\....\aas_cfg.c
....................\....\....\aas_cfg.h
....................\....\....\aas_create.c
....................\....\....\aas_create.h
....................\....\....\aas_edgemelting.c
....................\....\....\aas_edgemelting.h
....................\....\....\aas_facemerging.c
....................\....\....\aas_facemerging.h
....................\....\....\aas_file.c
....................\....\....\aas_file.h
....................\....\....\aas_gsubdiv.c
....................\....\....\aas_gsubdiv.h
....................\....\....\aas_map.c
....................\....\....\aas_map.h
....................\....\....\aas_prunenodes.c
....................\....\....\aas_prunenodes.h
....................\....\....\aas_store.c
....................\....\....\aas_store.h
....................\....\....\be_aas_bspc.c
....................\....\....\be_aas_bspc.h
....................\....\....\brushbsp.c
....................\....\....\bspc.c
....................\....\....\bspc.sln
....................\....\....\bspc.vcproj
....................\....\....\cfgq3.c
....................\....\....\Conscript
....................\....\....\csg.c
....................\....\....\faces.c
....................\....\....\gldraw.c
....................\....\....\glfile.c
....................\....\....\lcc.mak
....................\....\....\
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