Introduction - If you have any usage issues, please Google them yourself
in VC call Windows API functions to dynamically access equipment display resolution, and achieve dynamic of the game changed screen resolution function and can choose to change or temporary preservation of the registry.
Packet : 539874chngdsplymd.zip filelist
ChngDsplyMd/
ChngDsplyMd/ChngDsplyMd.aps
ChngDsplyMd/ChngDsplyMd.clw
ChngDsplyMd/ChngDsplyMd.cpp
ChngDsplyMd/ChngDsplyMd.dsp
ChngDsplyMd/ChngDsplyMd.dsw
ChngDsplyMd/ChngDsplyMd.h
ChngDsplyMd/ChngDsplyMd.ncb
ChngDsplyMd/ChngDsplyMd.opt
ChngDsplyMd/ChngDsplyMd.plg
ChngDsplyMd/ChngDsplyMd.rc
ChngDsplyMd/ChngDsplyMdDlg.cpp
ChngDsplyMd/ChngDsplyMdDlg.h
ChngDsplyMd/Debug/
ChngDsplyMd/ReadMe.txt
ChngDsplyMd/res/
ChngDsplyMd/resource.h
ChngDsplyMd/res/ChngDsplyMd.ico
ChngDsplyMd/res/ChngDsplyMd.rc2
ChngDsplyMd/res/Thumbs.db
ChngDsplyMd/StdAfx.cpp
ChngDsplyMd/StdAfx.h