Introduction - If you have any usage issues, please Google them yourself
This example of tetris is implemented using the MFC mechanism, and directly inherits from one of the class objects of the architecture, perfecting it into an object object with a functional feature.
Packet : 85375567rect.rar filelist
Rect\MainFrm.cpp
Rect\MainFrm.h
Rect\OptionDlg.cpp
Rect\OptionDlg.h
Rect\ReadMe.txt
Rect\rect.bmp
Rect\res\Adobe13.ico
Rect\res\Adobe2.ico
Rect\res\Adobe3.ico
Rect\res\Adobe8.ico
Rect\res\Adobe8_pause.ico
Rect\res\rect.bmp
Rect\res\rect.png
Rect\res\rect3.bmp
Rect\res\skyblue_Rect.ico
Rect\res\skyblue_Rect.rc2
Rect\res\skyblue_RectDoc.ico
Rect\res\Toolbar.bmp
Rect\resource.h
Rect\skyblue_Rect.aps
Rect\skyblue_Rect.clw
Rect\skyblue_Rect.cpp
Rect\skyblue_Rect.dsp
Rect\skyblue_Rect.dsw
Rect\skyblue_Rect.h
Rect\skyblue_rect.mid
Rect\skyblue_Rect.ncb
Rect\skyblue_Rect.opt
Rect\skyblue_Rect.rc
Rect\skyblue_RectDoc.cpp
Rect\skyblue_RectDoc.h
Rect\skyblue_RectView.cpp
Rect\skyblue_RectView.h
Rect\StdAfx.cpp
Rect\StdAfx.h
Rect\Release
Rect\res
Rect