Introduction - If you have any usage issues, please Google them yourself
IK algorithm using numerical analysis method of direct calculation, it is convenient and very practical
Packet : 33753118quartation.zip filelist
Code/OGL/SlashHarder/HAND.DGF
Code/OGL/SlashHarder/LOWARM.DGF
Code/OGL/SlashHarder/MainFrm.cpp
Code/OGL/SlashHarder/MainFrm.h
Code/OGL/SlashHarder/OGLView.cpp
Code/OGL/SlashHarder/OGLView.h
Code/OGL/SlashHarder/Quatern.cpp
Code/OGL/SlashHarder/Quatern.h
Code/OGL/SlashHarder/ReadMe.txt
Code/OGL/SlashHarder/resource.h
Code/OGL/SlashHarder/res/Slash.ico
Code/OGL/SlashHarder/res/Slash.rc2
Code/OGL/SlashHarder/res/SlashDoc.ico
Code/OGL/SlashHarder/SetRot.cpp
Code/OGL/SlashHarder/SetRot.h
Code/OGL/SlashHarder/Skeleton.cpp
Code/OGL/SlashHarder/Skeleton.h
Code/OGL/SlashHarder/Slash.cpp
Code/OGL/SlashHarder/Slash.dsp
Code/OGL/SlashHarder/Slash.dsw
Code/OGL/SlashHarder/Slash.exe
Code/OGL/SlashHarder/Slash.h
Code/OGL/SlashHarder/Slash.rc
Code/OGL/SlashHarder/Slider.cpp
Code/OGL/SlashHarder/Slider.h
Code/OGL/SlashHarder/StdAfx.cpp
Code/OGL/SlashHarder/StdAfx.h
Code/OGL/SlashHarder/UPARM.DGF