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Programming a Multiplayer FPS in DirectX (vs2017)

  • Category : Game Engine
  • Tags :
  • Update : 2021-12-27
  • Size : 589.85kb
  • Downloaded :0次
  • Author :nickname3122
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Vaughan Young's Game Engine (VYGE) and FPS game made ready for building on recent Visual Studio 2017.
Packet file list
(Preview for download)
Packet : Programming a Multiplayer FPS in DirectX (vs2017).zip filelist
VYGE-master/
VYGE-master/README.md
VYGE-master/VYGE/
VYGE-master/VYGE/.gitignore
VYGE-master/VYGE/CI/
VYGE-master/VYGE/CI/appveyor.yml
VYGE-master/VYGE/Code/
VYGE-master/VYGE/Code/.editorconfig
VYGE-master/VYGE/Code/.gitattributes
VYGE-master/VYGE/Code/Engine/
VYGE-master/VYGE/Code/Engine/AnimatedObject.cpp
VYGE-master/VYGE/Code/Engine/AnimatedObject.h
VYGE-master/VYGE/Code/Engine/BoundingVolume.cpp
VYGE-master/VYGE/Code/Engine/BoundingVolume.h
VYGE-master/VYGE/Code/Engine/CollisionDetection.h
VYGE-master/VYGE/Code/Engine/DeviceEnumeration.cpp
VYGE-master/VYGE/Code/Engine/DeviceEnumeration.h
VYGE-master/VYGE/Code/Engine/Engine.cpp
VYGE-master/VYGE/Code/Engine/Engine.h
VYGE-master/VYGE/Code/Engine/Font.cpp
VYGE-master/VYGE/Code/Engine/Font.h
VYGE-master/VYGE/Code/Engine/Geometry.h
VYGE-master/VYGE/Code/Engine/Input.cpp
VYGE-master/VYGE/Code/Engine/Input.h
VYGE-master/VYGE/Code/Engine/LinkedList.h
VYGE-master/VYGE/Code/Engine/Material.cpp
VYGE-master/VYGE/Code/Engine/Material.h
VYGE-master/VYGE/Code/Engine/Mesh.cpp
VYGE-master/VYGE/Code/Engine/Mesh.h
VYGE-master/VYGE/Code/Engine/Network.cpp
VYGE-master/VYGE/Code/Engine/Network.h
VYGE-master/VYGE/Code/Engine/RenderCache.cpp
VYGE-master/VYGE/Code/Engine/RenderCache.h
VYGE-master/VYGE/Code/Engine/Resource.h
VYGE-master/VYGE/Code/Engine/Resource.rc
VYGE-master/VYGE/Code/Engine/ResourceManagement.h
VYGE-master/VYGE/Code/Engine/SceneManager.cpp
VYGE-master/VYGE/Code/Engine/SceneManager.h
VYGE-master/VYGE/Code/Engine/SceneObject.cpp
VYGE-master/VYGE/Code/Engine/SceneObject.h
VYGE-master/VYGE/Code/Engine/Scripting.cpp
VYGE-master/VYGE/Code/Engine/Scripting.h
VYGE-master/VYGE/Code/Engine/SoundSystem.cpp
VYGE-master/VYGE/Code/Engine/SoundSystem.h
VYGE-master/VYGE/Code/Engine/SpawnerObject.cpp
VYGE-master/VYGE/Code/Engine/SpawnerObject.h
VYGE-master/VYGE/Code/Engine/State.cpp
VYGE-master/VYGE/Code/Engine/State.h
VYGE-master/VYGE/Code/Engine/ViewFrustum.cpp
VYGE-master/VYGE/Code/Engine/ViewFrustum.h
VYGE-master/VYGE/Code/Game/
VYGE-master/VYGE/Code/Game/Bullet.cpp
VYGE-master/VYGE/Code/Game/Bullet.h
VYGE-master/VYGE/Code/Game/Game.cpp
VYGE-master/VYGE/Code/Game/Game.h
VYGE-master/VYGE/Code/Game/GameMaterial.cpp
VYGE-master/VYGE/Code/Game/GameMaterial.h
VYGE-master/VYGE/Code/Game/Main.cpp
VYGE-master/VYGE/Code/Game/Main.h
VYGE-master/VYGE/Code/Game/Menu.cpp
VYGE-master/VYGE/Code/Game/Menu.h
VYGE-master/VYGE/Code/Game/PlayerManager.cpp
VYGE-master/VYGE/Code/Game/PlayerManager.h
VYGE-master/VYGE/Code/Game/PlayerObject.cpp
VYGE-master/VYGE/Code/Game/PlayerObject.h
VYGE-master/VYGE/Code/Game/Weapon.cpp
VYGE-master/VYGE/Code/Game/Weapon.h
VYGE-master/VYGE/Code/vs-chromium-project.txt
VYGE-master/VYGE/IDE/
VYGE-master/VYGE/IDE/VS/
VYGE-master/VYGE/IDE/VS/.gitattributes
VYGE-master/VYGE/IDE/VS/.gitignore
VYGE-master/VYGE/IDE/VS/Engine/
VYGE-master/VYGE/IDE/VS/Engine/Engine.vcxproj
VYGE-master/VYGE/IDE/VS/Engine/Engine.vcxproj.filters
VYGE-master/VYGE/IDE/VS/Game/
VYGE-master/VYGE/IDE/VS/Game/Game.vcxproj
VYGE-master/VYGE/IDE/VS/Game/Game.vcxproj.filters
VYGE-master/VYGE/IDE/VS/Properties/
VYGE-master/VYGE/IDE/VS/Properties/x86_Debug.props
VYGE-master/VYGE/IDE/VS/Properties/x86_Release.props
VYGE-master/VYGE/IDE/VS/VYGE.sln
VYGE-master/res/
VYGE-master/res/FPS.png
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