Introduction - If you have any usage issues, please Google them yourself
this is a shader pack for minecraft java version. it allows you to experience rtx mode without having rtx, but your spec
Packet : SEUS PTGI HRR 3.zip filelist
LICENSE.txt
shaders/block.properties
shaders/composite.fsh
shaders/composite.vsh
shaders/composite1.fsh
shaders/composite1.vsh
shaders/composite10.fsh
shaders/composite10.vsh
shaders/composite11.fsh
shaders/composite11.vsh
shaders/composite12.fsh
shaders/composite12.vsh
shaders/composite13.fsh
shaders/composite13.vsh
shaders/composite14.fsh
shaders/composite14.vsh
shaders/composite15.fsh
shaders/composite15.vsh
shaders/composite2.fsh
shaders/composite2.vsh
shaders/composite3.fsh
shaders/composite3.vsh
shaders/composite4.fsh
shaders/composite4.vsh
shaders/composite5.fsh
shaders/composite5.vsh
shaders/composite6.fsh
shaders/composite6.vsh
shaders/composite7.fsh
shaders/composite7.vsh
shaders/composite8.fsh
shaders/composite8.vsh
shaders/composite9.fsh
shaders/composite9.vsh
shaders/deferred.fsh
shaders/deferred.vsh
shaders/deferred10.fsh
shaders/deferred10.vsh
shaders/deferred11.fsh
shaders/deferred11.vsh
shaders/deferred12.fsh
shaders/deferred12.vsh
shaders/deferred2.fsh
shaders/deferred2.vsh
shaders/deferred3.fsh
shaders/deferred3.vsh
shaders/deferred4.fsh
shaders/deferred4.vsh
shaders/deferred5.fsh
shaders/deferred5.vsh
shaders/deferred6.fsh
shaders/deferred6.vsh
shaders/deferred7.fsh
shaders/deferred7.vsh
shaders/deferred8.fsh
shaders/deferred8.vsh
shaders/deferred9.fsh
shaders/deferred9.vsh
shaders/final.fsh
shaders/final.vsh
shaders/gbuffers_armor_glint.fsh
shaders/gbuffers_armor_glint.vsh
shaders/gbuffers_basic.fsh
shaders/gbuffers_basic.vsh
shaders/gbuffers_damagedblock.fsh
shaders/gbuffers_damagedblock.vsh
shaders/gbuffers_entities.fsh
shaders/gbuffers_entities.vsh
shaders/gbuffers_hand.fsh
shaders/gbuffers_hand.vsh
shaders/gbuffers_hand_water.fsh
shaders/gbuffers_hand_water.vsh
shaders/gbuffers_skybasic.fsh
shaders/gbuffers_skybasic.vsh
shaders/gbuffers_skytextured.fsh
shaders/gbuffers_skytextured.vsh
shaders/gbuffers_terrain.fsh
shaders/gbuffers_terrain.vsh
shaders/gbuffers_textured.fsh
shaders/gbuffers_textured.vsh
shaders/gbuffers_water.fsh
shaders/gbuffers_water.vsh
shaders/gbuffers_weather.fsh
shaders/gbuffers_weather.vsh
shaders/lang/
shaders/lang/en_US.lang
shaders/lib/
shaders/lib/Bloom.inc
shaders/lib/Common.inc
shaders/lib/DataPacking.inc
shaders/lib/FXAA.inc
shaders/lib/FXAASimple.inc
shaders/lib/GBufferData.inc
shaders/lib/GBuffersCommon.inc
shaders/lib/Materials.inc
shaders/lib/MedianFilter.inc
shaders/lib/TAA.inc
shaders/lib/Uniforms.inc
shaders/shaders.properties
shaders/shadow.fsh
shaders/shadow.gsh
shaders/shadow.vsh
shaders/temp/
shaders/textures/
shaders/textures/blueNoiseRGB - Copy.png
shaders/textures/blueNoiseRGB.png
shaders/textures/blueNoiseRGB.png.mcmeta
shaders/textures/blueNoiseRGB.xcf
shaders/textures/blueNoiseRGBWhiteA.mcmeta
shaders/textures/Caustics.png
shaders/textures/Caustics.png.mcmeta
shaders/textures/RippleAnimation2.png
shaders/textures/RippleAnimation2.png.mcmeta