Introduction - If you have any usage issues, please Google them yourself
We outline here the requirements of a 3D game engine, illustrated by describing a particular engine's components. We designed the game engine, marketed as NetImmerse, to run on PCs with a broad range of performance levels, both with and without 3D graphics acceleration. We have found that a high-level programming interface need not compromise performance.
Packet : 87361017designingapcgameengine.rar filelist
Designing a PC Game Engine.pdf