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vbgame2006

  • Category : Shot Game
  • Tags :
  • Update : 2012-11-26
  • Size : 508kb
  • Downloaded :0次
  • Author :caomin
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
vb6.0 was shooting game source code. I compiler success, less code, which is perfect for analysis.
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我看了都吓一跳,这么酷的程序作者也会拿源代码出来.绝对3D的射击游戏玩反恐精英吗?这个游戏就是那种类型的.不要看只有这么点大,都是精华
...................................................................................................................................\Data
...................................................................................................................................\....\Background.bmp
...................................................................................................................................\....\Collission.dat
...................................................................................................................................\....\Highscore.dat
...................................................................................................................................\....\Setting.dat
...................................................................................................................................\....\Size.dat
...................................................................................................................................\....\Startup.dat
...................................................................................................................................\DataTypes.cls
...................................................................................................................................\Game.bas
...................................................................................................................................\Materials
...................................................................................................................................\.........\Global.mat
...................................................................................................................................\Mk3d.bas
...................................................................................................................................\Mk3dAnimatedObject.cls
...................................................................................................................................\Mk3dEffectObject.cls
...................................................................................................................................\Mk3dObject.cls
...................................................................................................................................\MSSCCPRJ.SCC
...................................................................................................................................\Objects
...................................................................................................................................\.......\Blood.obj
...................................................................................................................................\.......\Bot Died.lig
...................................................................................................................................\.......\Bot Died.obj
...................................................................................................................................\.......\Bot Stand.lig
...................................................................................................................................\.......\Bot Stand.obj
...................................................................................................................................\.......\Bot StepLeft.lig
...................................................................................................................................\.......\Bot StepLeft.obj
...................................................................................................................................\.......\Bot StepRight.lig
...................................................................................................................................\.......\Bot StepRight.obj
.......................................................................
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