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Internet_Puker

  • Category : Other Riddle games
  • Tags :
  • Update : 2012-11-26
  • Size : 63kb
  • Downloaded :0次
  • Author :王云刚
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
a network war poker game's source code, using socket connection. JBuilder project documents
Packet file list
(Preview for download)
网络对战扑克
............\客户端
............\......\CardClient
............\......\..........\CardClient.jpx
............\......\..........\CardClient.jpx.local
............\......\..........\CardClient.jpx.local~
............\......\..........\classes

............\......\..........\.......\cardclient
............\......\..........\.......\..........\Card.class
............\......\..........\.......\..........\CardClientMIDlet.class
............\......\..........\.......\..........\DataHead.class
............\......\..........\.......\..........\GameManager.class
............\......\..........\.......\..........\MainGame.class
............\......\..........\.......\..........\NetProtocol.class
............\......\..........\.......\..........\UserList.class
............\......\..........\.......\cursor.png
............\......\..........\.......\lipeng
............\......\..........\.......\......\LPAudioPlayer.class
............\......\..........\.......\......\LPDrawManage.class
............\......\..........\.......\......\LPFormatCHNString.class
............\......\..........\.......\......\LPIGameManager.class
............\......\..........\.......\......\LPIGameStart.class
............\......\..........\.......\......\LPIGetCanvas.class
............\......\..........\.......\......\LPImageManage.class
............\......\..........\.......\......\LPKeyMask.class
............\......\..........\.......\......\LPMaps.class
............\......\..........\.......\......\LPMath.class
............\......\..........\.......\......\LPMenu.class
............\......\..........\.......\......\LPProgressThread.class
............\......\..........\.......\......\LPReadScriptFile.class
............\......\..........\.......\......\LPRect.class
............\......\..........\.......\......\LPSaveRecord.class
............\......\..........\.......\......\LPSprite.class
............\......\..........\.......\package cache
............\......\..........\.......\.............\cardclient.dep2
............\......\..........\.......\.............\lipeng.dep2
............\......\..........\jad-temp
............\......\..........\........\CardClientMIDlet.jad
............\......\..........\res

............\......\..........\...\cursor.png
............\......\..........\src
............\......\..........\...\cardclient
............\......\..........\...\..........\Card.java
............\......\..........\...\..........\CardClientMIDlet.java
............\......\..........\...\..........\DataHead.java
............\......\..........\...\..........\GameManager.java
............\......\..........\...\..........\MainGame.java
............\......\..........\...\..........\NetProtocol.java
............\......\..........\...\..........\UserList.java
............\......\..........\...\lipeng
............\......\..........\...\......\LPKeyMask.java
............\服务器
............\......\CardServer
............\......\..........\CardServer.jpx
............\......\..........\CardServer.jpx.local
............\......\..........\CardServer.jpx.local~
............\......\..........\classes
............\......\..........\jad-temp
............\......\..........\........\CardServerMIDlet.jad
............\......\..........\src
............\......\..........\...\cardserver
............\......\..........\...\..........\Card.java
............\......\..........\...\..........\CardServerMIDlet.java
............\......\..........\...\..........\ClientConnection.java
............\......\..........\...\..........\DataHead.java
............\......\..........\...\..........\MainForm.java
............\......\..........\...\..........\NetProtocol.java
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