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TankSimulator

  • Category : GDI-Bitmap
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  • Update : 2012-11-26
  • Size : 5.73mb
  • Downloaded :0次
  • Author :xiazhigang
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Introduction - If you have any usage issues, please Google them yourself
Directx achieved through c++ Tank simulation game. The source code open
Packet file list
(Preview for download)
Tank Simulator
..............\Tank_Demo_3
..............\...........\Tank Demo 3
..............\...........\...........\disk1
..............\...........\...........\.....\DATA.TAG
..............\...........\...........\.....\data1.cab
..............\...........\...........\.....\lang.dat
..............\...........\...........\.....\layout.bin
..............\...........\...........\.....\os.dat
..............\...........\...........\.....\SETUP.EXE
..............\...........\...........\.....\SETUP.INI
..............\...........\...........\.....\setup.ins
..............\...........\...........\.....\setup.lid
..............\...........\...........\.....\_INST32I.EX_
..............\...........\...........\.....\_ISDEL.EXE
..............\...........\...........\.....\_setup.dll
..............\...........\...........\.....\_sys1.cab
..............\...........\...........\.....\_user1.cab
..............\...........\...........\disk2
..............\...........\...........\.....\data2.cab
..............\Tank_Demo_3.zip
..............\Tank_Source_Code
..............\................\Tank Source Code
..............\................\................\drawstuff
..............\................\................\.........\drawstuff.cpp
..............\................\................\.........\DrawStuff.dsp
..............\................\................\.........\DrawStuff.dsw
..............\................\................\.........\internal.h
..............\................\................\.........\resource.h
..............\................\................\.........\resources.rc
..............\................\................\.........\windows.cpp
..............\................\................\.........\x11.cpp
..............\................\................\Ode
..............\................\................\...\Include
..............\................\................\...\.......\drawstuff
..............\................\................\...\.......\.........\drawstuff.h
..............\................\................\...\.......\.........\internal.h
..............\................\................\...\.......\.........\version.h
..............\................\................\...\.......\ode
..............\................\................\...\.......\...\collision.h
..............\................\................\...\.......\...\collision_kernel.h
..............\................\................\...\.......\...\collision_space.h
..............\................\................\...\.......\...\collision_trimesh.h
..............\................\................\...\.......\...\common.h
..............\................\................\...\.......\...\compatibility.h
..............\................\................\...\.......\...\config.h
..............\................\................\...\.......\...\contact.h
..............\................\................\...\.......\...\error.h
..............\................\................\...\.......\...\export-dif.h
..............\................\................\...\.......\...\Lib
..............\................\................\...\.......\...\...\oded.dll
..............\................\................\...\.......\...\...\oded.ilk
..............\................\................\...\.......\...\mass.h
..............\................\................\...\.......\...\matrix.h
..............\................\................\...\.......\...\memory.h
..............\................\................\...\.......\...\misc.h
..............\................\................\...\.......\...\objects.h
..............\................\................\...\.......\...\ode.h
..............\................\................\...\.......\...\odecpp.h
..............\................\................\...\.......\...\odecpp_collision.h
..............\................\................\...\.......\...\odecpp_old.h
..............\................\................\...\.......\...\odemath.h
..............\................\................\...\.......\...\README
..............\................\
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