Introduction - If you have any usage issues, please Google them yourself
Kakuro sudoku problem:
The odd name comes from the Japanese name Sudoku, invented by the 18th-century Swiss mathematician euler.
It was developed in the United States and carried forward in Japan.
Sudoku rules is very simple, is to fill in the Numbers in 9 x 9 scratchable latex, fill in each grid are the appropriate number in each row, every column and every scratchable latex containing from 1 ~ 9 Numbers and each other is not the same.
Sudoku is simple to play with, and the number of Numbers is changed. Many educators think sudoku is a good way to exercise your brain.
The puzzle will fill in a number of Numbers in advance, and the other squares will be blank, and the players will have to figure out what Numbers are left in the remaining space by the number distribution in the puzzle.
Because the rules are so simple, you don't have to use math in the push,
By using logical reasoning skills, everyone can play, both young and old, easy to use, easy to get hooked.
There are a number of exclusive clubs around the world, and other countries, such as France, which have played sudoku, the popularity of which can be seen. Currently, the Internet has been popular with some morphing sudoku, among which Kakuro sudoku is one of them.
Figure 1 is a more difficult Kakuro sudoku problem.
The rules of Kakuro sudoku are as follows:
1. Fill the blanks with Numbers 1-9; The number 0 does not appear.
2. The square of the diagonal line, the number above the diagonal line is equal to the sum of the digits of the corresponding group of horizontal Spaces corresponding to the right side of the grid; The number below the slash is equal to the sum of the digits in a set of vertical Spaces.
3. The same number can only occur once in each group of horizontal (vertical) Spaces.