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Update : 2024-05-19 Size : 27648 Publisher : 张强

SCMpsx_all
DL : 0
ps1开发设计资料,用于对PS游戏机主机信号的分析以及游戏的相关开发资料-Compound development design information for the PlayStation console signal analysis and game-related development information
Update : 2024-05-19 Size : 792576 Publisher :

DL : 0
次程序为单片机89S52系列直流电机驱动程序,具体解释见程序.-meeting procedures SCM 89S52 series DC motor drivers, specific explanation procedures.
Update : 2024-05-19 Size : 1024 Publisher : 成龙

DL : 0

Update : 2024-05-19 Size : 33792 Publisher : 张明

【软件设计电子书】【Windows驱动程序开发篇】\Windows 2000_XP WDM设备驱动程序开发.pdf-electronic book software design [] [Windows Driver Development-- Part \ Windows 200 0_XP WDM device driver development. pdf
Update : 2024-05-19 Size : 53611520 Publisher : 蔺福盛

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是用DirctextX编程中经常用到的关于游戏杆操作的类,它封装了关于游戏杆操作的信息.在3D游戏中经常用到.-DirctextX programming is often used in the operation of joysticks category, Packaging it on the joysticks operating information. 3 in D game frequently used.
Update : 2024-05-19 Size : 1290240 Publisher :

显示如何使用游戏手柄,真的很不错的,如果编写游戏可以参考一下-game shows how to use the handle, it is really good, the games can be prepared if the reference
Update : 2024-05-19 Size : 7168 Publisher : 不要踩我

DL : 0
用proteus仿真89S52程序。有原理图-with proteus 89S52 simulation procedures. A schematic diagram
Update : 2024-05-19 Size : 37888 Publisher : 秦拣俭

OIS全称:Object-Oriented Input System,即面向对象输入系统,为上层应用提供很好的接口来处理键盘、鼠标、游戏控制杆的输入. 著名的开源3d引擎OGRE新版本就用了这个。这是ois的最新版本。 Windows版本的OIS是基于DX的Dinput的。 -OIS name: Object-Oriented Input System, that is, object-oriented input system, in order to provide good upper interface to deal with keyboard, mouse, games joystick input. The well-known open source 3d engine with a new version of Ogre this. This is the latest version of ois. Windows version of the OIS is based on the DX of the Dinput.
Update : 2024-05-19 Size : 208896 Publisher : 小铭

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一个完整的游戏代码,处理键盘响应,其中包括游戏杆支持,包含有完整的游戏引擎-A complete game code, the keyboard response to treatment, including joystick support, including a complete game engine
Update : 2024-05-19 Size : 1068032 Publisher : 冯良

SCMps3
DL : 0
51单片机与SL811HST做从机的PS3手柄程序-51 Singlechip SL811HST to do with the PS3 controller from the machine procedures
Update : 2024-05-19 Size : 57344 Publisher : wang

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delphi下操纵手柄的源代码 用来编写游戏很有帮助-delphi under the manipulation of the source code used to handle the preparation of the game very helpful
Update : 2024-05-19 Size : 13312 Publisher : wudi

DL : 0
很好的库,欢迎使用-Good libraries, welcomes the use of
Update : 2024-05-19 Size : 225280 Publisher : lidf

F:\RobinGame\include\input\RDXJoystick.rar DX8 游戏手柄完整类-F: RobinGameincludeinputRDXJoystick.rarDX8 Gamestick integrity category
Update : 2024-05-19 Size : 4096 Publisher : robin

(windows mobile 5.0 )主要实现如何 判断键盘的keydown,keypress,keyup 这个三个过程中的动作-(Windows mobile 5.0) realize how to determine the main keyboard keydown, keypress, keyup the course of the three movements
Update : 2024-05-19 Size : 31744 Publisher : 陆林风

DL : 0
本程序为C++ OpenGL源程序 使用了鼠标键盘游戏杆输入设备-This procedure for the C++ OpenGL source program using the keyboard joystick mouse input device
Update : 2024-05-19 Size : 1024 Publisher : 刘贺忠

这是一个苹果机上的游戏杆编程源程序,有需要的可以看一下-This is a joystick on the Mac programming source code, there is a need to look at the can
Update : 2024-05-19 Size : 28672 Publisher : 刘贺忠

DL : 0
游戏杆在机器人虚拟示教系统中的应用编程,呵呵,值得大家参考-Joystick in the virtual robot teaching system-Application Programming, huh, huh, it is worth your reference
Update : 2024-05-19 Size : 31744 Publisher : 望用

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游戏杆在机器人虚拟示教系统中的应用编程,机器人编程可以参考的文章-Joystick in the virtual robot teaching system application programming, robot programming can refer to the article
Update : 2024-05-19 Size : 865280 Publisher : 望用

用C写的一个游戏操纵杆的代码,希望大家能用得上,-Using C to write a joystick code, hope that we can useful,
Update : 2024-05-19 Size : 39936 Publisher : paul lew
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